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Welcome  to The worlds first James Bond 007 Museum 0481-12960  Nybro Sweden  .

Since 1959 James Bond 007 Museum Sweden, Nybro.
The 007 museum 1000 sq.
m. world`s only James Bond 007 Museum Emmabodav. 20, 38245  Nybro
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   Welcome to The James Bond 007 Museum Sweden Nybro Booking open mon-fri 10-17, sat 10-14  

The 007 Spy Files part-work magazine debuted in January 2002 in the run up to Die Another Day. Aimed at 8 to 14 year old boys, the magazines provided details on gadgets, villains and allies on the James Bond films universe.

Published by G E Fabbri, readers were treated to James Bond’s world of espionage in each issue with film stills, high quality eye-catching graphics and the odd gadget for unique interactive features. Each installment was 24 pages long and came with a mixture of 10 collectable game cards.


Issue #1

  1. VEHICLES: The Q Boat
  2. ACTION REPLAY: Q Boat chase
  3. SPY SECRETS: Booby trap your room
  4. Q BRANCH: Remote control phone
  5. LOCATIONS: Atlantis
  6. ALLIES: James Bond – dossier 1
  7. 007’s REPORTS: Mission: Moonraker part 1
  8. FIELD SKILLS: Shark attacks!
  9. VILLAINS: Oddjob
  10. INTERROGATION ZONE: Bondmobiles

 

Issue #2

  1. VEHICLES: The Aston Martin DB5
  2. LOCATIONS: Terrorist arms market
  3. ACTION REPLAY: Market meltdown
  4. SPY SECRETS: Make the kit fit!
  5. Q BRANCH: Exploding keyring finder
  6. ALLIES: James Bond – dossier 2
  7. 007’s REPORTS: Mission: Moonraker part 2
  8. CODES AND PUZZLES: Q’s questions
  9. FIELD SKILLS: Avalanche survival
  10. VILLAINS: Dr No
  11. INTERROGATION ZONE: Inside MI6
The 007 Spy Files magazine aimed to enthral 8 to 14 year old boys with details of gadgets, heroes and villains of the James Bond films that span the last forty years. Part-work publishers G E Fabbri, pulled its readers into its ‘007 Spy Files’ world of espionage using film stills, coupled with high quality, eye-catching graphics. Added to this action-packed content were Visionet’s unique games with interactive features, so each boy (whatever his age) could pretend to be Bond – James Bond.

Visionet’s interactive code games are based on its specialist products, Codem® and Blackline. As part of the magazines’ promotion, special sets of decoders were cover mounted on the first issue and provided the key element in encouraging repeat purchases.

The Codem® and Blackline techniques have been used in the past for instant win promotions however, the use of them as high quality editorial in a magazine is a first.Codem®, developed and patented by Visionet New Media Marketing, uses a digitally produced pattern, split into two parts, to conceal text or simples images. With more than 30 billion code variations to choose from, the hidden messages cannot be reconstructed from only one part of the pattern, making this a simple yet effective tool for young spies!

Blackline works on the principle of creating a moiré (interference) pattern between two similar images. A series of parallel black lines, finely printed on a plastic decoder, forms the master pattern. The image to be concealed is offset in a similar pattern, making it virtually impossible to see on its own. When the two patterns overlay one another, readers see the message in the moiré pattern.

Future issues carried further incentives such as trading cards and a ‘007 Spy Files’ collector’s tin.

 



Issue #3

  1. VEHICLES: Zorin airship 6000
  2. Q BRANCH: Q Branch gadget pens
  3. ACTION REPLAY: 007’s pen pal
  4. SPY SECRETS: Invisible messages
  5. LOCATIONS: SPECTRE training school
  6. ALLIES: James Bond – dossier 3
  7. 007’s REPORTS: The Man With the Golden Gun part 1
  8. FIELD SKILLS: Parachute power
  9. CODES AND PUZZLES: Test lab
  10. VILLAINS: Tee Hee
  11. INTERROGATION ZONE: Ideal lair

 



Issue #4

  1. VEHICLES: Lotus Esprit
  2. ACTION REPLAY: Wet and wild
  3. SPY SECRETS: Duplicating gadget
  4. Q BRANCH: Technical spectacles
  5. LOCATIONS: Auric Enterprises
  6. ALLIES: Q – Major Boothroyd
  7. 007’s REPORTS: The Man With the Golden Gun part 2
  8. FIELD SKILLS: Crocodile fighting
  9. CODES AND PUZZLES: Brain bafflers
  10. VILLAINS: Alec Trevelyan
  11. INTERROGATION ZONE: Gadget gallery

 

Issue #5

  1. VEHICLES: BMW Z3
  2. LOCATIONS: Volcano lair
  3. ACTION REPLAY: Invasion of Blofeld’s volcano!
  4. SPY SECRETS: Body talk
  5. Q BRANCH: Omega laser watch
  6. ALLIES: Q – Major Boothroyd dossier 2
  7. 007’s REPORTS: Mission: Licence To Kill part 1
  8. FIELD SKILLS: Sheer thrills
  9. CODES AND PUZZLES: Beat Blofeld
  10. VILLAINS: Emilio Largo
  11. INTERROGATION ZONE: Hire a henchman
 



Issue #6

  1. VEHICLES: Stealth Ship
  2. ACTION REPLAY: Stealth escape
  3. Q BRANCH: Bell Textron jet pack
  4. SPY SECRETS: Face-off!
  5. LOCATIONS: Monsoon Palace
  6. ALLIES: Honey Ryder
  7. 007’s REPORTS: Mission: Licence To Kill part 2
  8. FIELD SKILLS: Martial arts
  9. CODES AND PUZZLES: Agent exam
  10. VILLAINS: Elektra King
  11. INTERROGATION ZONE: Quality quiz

 


Issue #7

  1. VEHICLES: The Acrostar
  2. ACTION REPLAY: Acrostar aerobatics
  3. SPY SECRETS: Crafty codes
  4. Q BRANCH: Blofeld’s voice simulator
  5. LOCATIONS: Brad Whitaker’s lair
  6. ALLIES: Current M
  7. 007’s REPORTS: Mission: Tomorrow Never Dies part 1
  8. FIELD SKILLS: Killer spiders
  9. CODES AND PUZZLES: Think fast!
  10. VILLAINS: Red Grant
  11. INTERROGATION ZONE: Secret services

 



Issue #8

  1. VEHICLES: Moon-buggy 1
  2. LOCATIONS: Crocodile farm
  3. ACTION REPLAY: A snappy excape!
  4. SPY SECRETS: Photofit face file
  5. Q BRANCH: Breathing devices
  6. ALLIES: Tracy di Vicenzo
  7. 007’s REPORTS: Mission: Tomorrow Never Dies part 2
  8. FIELD SKILLS: Hot shots
  9. CODES AND PUZZLES: Test drive
  10. VILLAINS: Jaws
  11. INTERROGATION ZONE: In the field
 
 


Issue #9

  1. VEHICLES: Russian tank
  2. ACTION REPLAY: Going flat out
  3. Q BRANCH: Q Branch secret snappers
  4. SPY SECRETS: Top tailing techniques
  5. LOCATIONS: Crab Key
  6. ALLIES: Felix Leiter
  7. 007’s REPORTS: Mission: Goldfinger part 1
  8. FIELD SKILLS: Snake escape
  9. CODES AND PUZZLES: Brain drain
  10. VILLAINS: May Day
  11. INTERROGATION ZONE: Girl power!

 


Issue #10

  1. VEHICLES: BSA Lightning motorcycle
  2. Q BRANCH: Golden gun
  3. ACTION REPLAY: Fun-house face-off
  4. SPY SECRETS: Disguise your voice
  5. LOCATIONS: Caviar factory
  6. ALLIES: Natalya Simonova
  7. 007’s RE:PORTS Mission: Goldfinger part 2
  8. FIELD SKILLS: Taking the plunge
  9. CODES AND PUZZLES: Skills and thrills
  10. VILLAINS: Mr. Wint and Mr. Kidd
  11. INTERROGATION ZONE: Sinister pet

 


Issue #11

  1. VEHICLES: AMC Matador
  2. LOCATIONS: Baja oil rig
  3. ACTION REPLAY: Oil rig raid
  4. SPY SECRETS: Secret hiding places
  5. Q BRANCH: Flick-knife shoes
  6. ALLIES: Valentin Zukovsky
  7. 007’s REPORTS: Mission: Octopussy part 1
  8. FIELD SKILLS: HALO jump
  9. CODES AND PUZZLES: Mind matters
  10. VILLAINS: Elliott Carver
  11. MI6 QUIZ: Data retrieval
 



Issue #12

  1. VEHICLES: Parahawks
  2. ACTION REPLAY: Parahawk prey
  3. Q BRANCH: Ghetto blaster
  4. SPY SECRET:S Listening in!
  5. LOCATIONS: Ninja training school
  6. ALLIES: Pussy Galore
  7. 007’s REPORTS: Mission: Octopussy part 2
  8. FIELD SKILLS: Fierce fish
  9. CODES AND PUZZLES: Ninja know-how
  10. VILLAINS: Hugo Drax
  11. INTERROGATION ZONE: Lavish locations

 


Issue #13

  1. VEHICLES: The Neptune mini-sub
  2. Q BRANCH: Wristband rappel line
  3. ACTION REPLAY: High wire escape
  4. SPY SECRETS: Drop-off!
  5. LOCATIONS: MI6 secret shipwreck HQ
  6. ALLIES: Pam Bouvier
  7. 007’s REPORTS: Mission: Dr. No part 1
  8. FIELD SKILLS: Hanging tough
  9. CODES AND PUZZLES: Think time
  10. VILLAINS: Ernst Stavro Blofeld – dossier 1
  11. INTERROGATION ZONE: Be a sport!

 


Issue #14

  1. VEHICLES: Little Nellie
  2. LOCATIONS: Nuclear testing facility
  3. ACTION REPLAY: Tunnel terror
  4. SPY SECRETS: Eye spy periscope
  5. Q BRANCH: Homing devices
  6. ALLIES: Kara Milovy
  7. 007’s REPORTS: Mission: Dr. No part 2
  8. FIELD SKILLS: Scuba diving
  9. CODES AND PUZZLES: Mind games
  10. VILLAINS: Ernst Stavro Blofeld – dossier 2
  11. INTERROGATION ZONE: Suits you!

 

 

Issue #15

    • VEHICLES: Glastron GT-150 speedboat
    • ACTION REPLAY: Glastrons-a-go-go
    • Q BRANCH: Virus vanity packs
    • SPY SECRETS: Get the message
    • LOCATIONS: Janus headquarters
    • ALLIES: Miss Moneypenny
    • 007’s REPORTS: Mission: The Spy Who Loved Me part 1
    • FIELD SKILLS: Going down
    • CODES AND PUZZLES: Naval brain
    • VILLAINS: Nick Nack
    • INTERROGATION ZONE: Data retrieval

Issue #16

    • VEHICLES: Goldfinger’s Rolls-Royce
    • Q BRANCH: Concealed riffles
    • ACTION REPLAY: Gunning for Bond
    • SPY SECRETS: Crafty camouflage
    • LOCATIONS: Max Zorin’s stable lab
    • ALLIES: Kizzy Suzuki
    • 007’s REPORTS: Mission: The Spy Who Loved Me part 2
    • FIELD SKILLS: Skiing style
    • CODES AND PUZZLES: Duty calls
      VILLAINS: Franz Sanchez
    • INTERROGATION ZONE: CIA alliance


ISSUE #17

  1. VEHICLES:  
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  6. ALLIES:  
  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  







Issue #18
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
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  11. INTERROGATION ZONE:  



Issue #19

  1. VEHICLES:  
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Issue #20

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  8. FIELD SKILLS:  
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  11. INTERROGATION ZONE:  

 

 

issue #21

  1. VEHICLES:  
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  

 

Issue #22

  1. VEHICLES:  
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
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  10. VILLAINS:  
  11. INTERROGATION ZONE:  


Issue #23

  1. VEHICLES:  
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  3. Q BRANCH:  
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  


Issue #2
4

  1. VEHICLES:  
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  6. ALLIES:  
  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  


Issue #2
5

  1. VEHICLES:  
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  


Issue #2
6

  1. VEHICLES:  
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  3. Q BRANCH:  
  4. SPY SECRETS:  
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  6. ALLIES:  
  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  

 


I
ssue #27

  1. VEHICLES:  
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  3. Q BRANCH:  
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  



Issue #2
8

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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  



Issue #2
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  1. VEHICLES:  
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  7. 007’s REPORTS: Mission: 
  8. FIELD SKILLS:  
  9. CODES AND PUZZLES:  
  10. VILLAINS:  
  11. INTERROGATION ZONE:  


Issue #
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Issue #
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Issue #
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  1. VEHICLES:  
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  8. FIELD SKILLS:  
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  10. VILLAINS:  
  11. INTERROGATION ZONE:  
     

 

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James Bond 007 Museum Nybro, Sweden .  www.007museum.com  
Contact: 007museum@telia.com , tel. +46-481-12960 .Open Daily 10.00 - 17.00 (lunch 13-14)  Sat 10.00-14.00
Adress: James Bond 007 Museum, Emmabodav.20, 382 45 Nybro, Sweden   0481-12960

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